When you are animating characters, you may notice that more complex rigs have controls for space switching. As an example, you can have the hand be a “temporary child” of other parts of the rig. As complex as some rigs are, they wont account for everything. Eventually you will have to animate a scene where a character needs to hold some object, such as a prop. This is why it is important to understand how you can make your own space switching control.

There are plenty of ways to do this, and some are far more complicated than others. Here, Kasper Larsson shows some simple tips and tricks for creating your own space switching controls for a character, and tier props. Keep in mind, you have to create a space switch in such a way that it will work with referenced rig and character updates.

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