Procedurally Creating a Ferrofluid Animation in C4D

Ferrofluids are pretty magical, making weird patterns and motion that appear to break the laws of physics. Fun fact: Ferrofluids were invented as a rocket fuel that could be drawn to places, the engine needed by using a magnetic field in a zero gravity environment.

Ferrofluids have been used in both industry and art. Wouldn’t it be cool to get a ferrofluid animation going in 3D? That must have been what London-based Freelance Director & Motion Designer Daniel Danielsson was thinking.

Here, Daniel walks through creating a ferrofluid animation in Cinema 4D using a procedural approach.  The system uses C4D built in Effectors, that include a displacer, jiggle and smoother that come together with some noise shaders and a bit of Xpresso.

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