Bringing Voronoi to Life in C4D With Particle Forces

Stockholm based 3D Artist Carl Johan Thor, shows how you can breathe some life into voronoi patterns in Cinema 4D.

The tutorial uses Entagma’s freely available Dual Graph plugin for Cinema 4D, to create interesting patterns based on Delaunay shapes. The Dual Graph plugin lets you make a more “cel-like” voronoi structure by computing the dual graph of the Delaunay tessellation. The plugin will finds the center of the original triangles and then will connect them, to form new polygons. This gives you a much more organic look to the patterns.

The tutorial also covers using vertex maps to mask out some shaders for rendering using Arnold.