Creating Sand or Gravel With Octane in C4D

Some things in CG look harder than they actually are. This is the case with creating a nice looking sand or gravel scene for render. You could simulate the look and feel of sand using solvers and particles, scattering tools, or there is an easier way too. Showing how it is done in Cinema 4D is Niko Schatz.

Niko offers a look into creating a great looking scene that has sand or gravel in it, using both the Cinema 4D Physical Renderer and again in Octane. Having the proper maps can take you a long way. Niko uses a diffuse image, and from that has created a specular, ambient occlusion and displacement and normal maps. If you want to follow along, Niko makes all of the maps available for download on his site. It is interesting to watch the small workflow differences with the two renderers within cinema 4d.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.