Jayanam Posts a Look Into Modeling, Rigging and Animating a Walk Cycle for a Low Poly Character in Blender
Matthias Pieroth from Jayanam Games shows us how to create a low poly character from start to finish using Blender. The tutorial includes adding reference images, modeling, rigging the character for articulation, and finally animating a walk cycle.
Blender is the perfect 3D tool to learn 3D techniques and workflows. Many aspects of Blender were designed to fit into a production pipeline allowing users to model, rig, animate, create effects, track, render, and even composite with its built-in node based compositor.