New Houdini Particle Effects Training by MaxDepth

Tim Hanson’s New Nebula Workflow and Techniques Gets Users on Path to Mastering Houdini Particle Effects.

Looking to learn more about Houdini and particle effects workflow? There is some good news in that area with MaxDepth’s Timothy Hanson has a new concise training series that uses the premise of creating a space nebula scene for mastering particle effects in Side FX Houdini.

Houdini Particles: Nebula is an in-depth training series from VFX Supervisor Timothy Hanson with 2 hours of advanced training. The package covers topics such as Particle manipulation using Point VOP’s and Point Wrangles, Lighting Particles with Geometry Lights, Creating Stars and using them to light the scene, and includes Render Layers, Image Planes, and Compositing of particles.

Visit to learn more about Houdini Particles: Nebula, and purchase the tutorial for $49.99.

“Over the course of this tutorial we will cover things like particle creation using Houdini’s powerful pop network, and then manipulating those particles using things like Pop force, Drag force, point VOP’s and Point wrangles.

From there we will touch on the lighting our particles using the extremely versatile Houdini geometry lights, and then we’ll move on to illustrate how easy it is to create and “art direct” star fields using the Houdini scatter node all while using a minimal amount of scripting.To close things out we will cover rendering, and how to leverage the power of light selects in Houdini to make our comps more dynamic in Nuke.

By the end of this tutorial, I’m confident you’ll love working in Houdini as much as I do to create these types of particle simulations.”