Bob Walmsley Shows How to Recreate a Particle Growth System from the X-Particles Reel.
Insydium’s product reel often contains dazzling if not mind-blowing visuals. One scene that uses a procedural growth system that uses X-Particles is a particularly striking animation. If you’ve ever wondered how something like that is built out, have a look at Bob Walmsley’s tutorial that breaks down the process.
Walmsley shows how to use X-particles’ Cellular Automata Generator to create the particle growth system. The tutorial covers implementing particle data mapping as a method to control the scale of the particles dynamically. Ultimately the X-Particles system gets integrated with a Cinema 4D Mograph system. Insydium’s xpExplosiaFX smoke and dust system get tasked with creating a simulation that will advect dust particles in the scene. So many great things in this tutorial.