Mograph Plus Covers Arnold’s Car Paint Shader and all its Attributes.
From the Comprehensive Introduction to Arnold for Maya training series Mograph Plus posts a look at using the car paint shader in Arnold. Without a dedicated shader, car paint is a tricky thing. It ends up being a multi-level endeavor of specular reflections and materials. After all, you are not only concerned with the color of the car itself but the clear coat on top of it and the metal underneath.
Thankfully most render engines will have a unified and physically correct Carpaint shader that can handle all of those intricacies. If you are new to Arnold, the paint shader can be a little daunting, housing a lot of attributes. Kamel Khezri walks us through the shader, along with all the essential qualities.
The tutorial comes as an excerpt from the MographPlus Comprehensive introduction to Arnold for Maya course, offering over 9 hours of learning content. Enjoy a discounted price to the Arnold 5 introduction course you can pick it up for $32.00, from the original $65.00. Visit Mograph Plus to learn more.