mGear Rigging Framework 3 Adds a New Guide Manager and More

Miquel Campos releases mGear 3 adds new components, a new guide manager and much more.

mGear is the much valued and free rigging framework for Autodesk Maya hits a new milestone with version 3.0. The new version adds a Guide Manager that lets you create duplicate and edit components for character rigs. Also in the new release are some new components that include a shoulder, spine FK, tangent spline, chain stack, and chain FK/IK.

mGear is an open source endeavor originally designed and developed by Jeremie Passerin, but since 2013, taken over by Miquel Campos who has kept the torch for the project and evolved to the current design. The project’s goal is to provide a solid framework for rigging and animation tools development and judging from all the people who love mGear, it seems to be succeeding.

Learn more about mGear here.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.