Tim van Helsdingen shares some insights for getting UVs on FLIP Fluids.
If you’ve just started with SideFX Houdini, one of the first things you might do is create a simulation because Houdini is so good at it. Not unlike what happened with Tim van Helsdingen, creating a FLIP fluid simulation. One of the things that eluded him at the time was how to get UVs on to the fluid. A more advanced method would be how to get seamless UVs on to the simulation.
Tim didn’t find a lot of material on the subject to this day, so he created a tutorial on the topic. Tim also has a Patreon page where you can find the extended tutorial that also covers how to get UVs to transfer seamlessly. Check out the extended tutorial for $5 here.