SpeedCut is a New Toolset for Hard-Surface Modeling in Maya

Joe Wu releases SpeedCut a Maya modeling tool for speeding up boolean operations.

I know what you must be thinking. “Are there not too many tools out there for working with Boolean operation in Maya better and faster?” Well, yes, there are quite a few. Now you can add another to that list. Senior CG Artist Joe Wu posts a new modeling toolset to speed up creating hard-surface models in Maya: SpeedCut.

SpeedCut lets you work in a non-destructive way and makes it easier to adjust the shape of the operations while you are working. The modeling tools also add controls so you can bake and restore operations quickly. SpeedCut works similar to Blender’s new Boolean workflow. You can download SpeedCut for free here. Keep in mind that modeling tool is still a work in progress.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.