Fabian Strube’s Redshift Material Builder helps artists create materials faster.
Do you work with Redshift and Maya? If so, there is a new script that can help you create materials for Redshift faster, and in an organized, clean way. Fabian Strube created a free python script that asks for a bit of user input and then creates a redshift material network with all the connections.
The panel has areas to provide textures for things like Albedo, Reflections, Roughness, Refraction, and all the other common material attributes. Simply locate all the image textures that you wish to use and hit the create button. The script then creates a friendly clean Redshift network that is organized with correct nodes and also names the nodes too.