Steven Roselle covers file I/O and scene interaction improvements in Maya 2019.
Performance is always a key factor when working in 3D, and with Autodesk Maya, it’s a journey. Autodesk’s Steven Roselle has a look at some of the performance improvements made in Maya 2019, while also looking back at the path of evolution for those improvements.
In a reply vid of the Maya Performance Webinar, Roselle covers things like file I/O, viewport interactions, animation performance, and changes to rendering and look-dev.