Jonas Pilz shows how easy it is to render any node’s output as a multipass.
Multipass renders are essential if you want to get any precise control over the composite. In Cinema 4D, you can create a multipass render from any node’s output in the graph. Check out this latest quick tip from Jonas Pilz, who shows off this convenient technique.
Pilz shows how you can use the new AOVs in C4D’s node-based materials to render any node’s output as a multipass render. It’s a fast way to get the content you need for your compositing workflows.