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How to create a Camera Projection in Nuke

By June 10, 2020No Comments

Ludovic Iochem shows how you can transform a matte painting in Nuke using a camera projection technique.

When it comes to creating simple camera moves in compositing, one popular technique is the camera map or camera projection. It allows you to get a realistic result without having to build an entire scene with 3D objects. Sometimes it’s even called a 2.5D technique.

Check out this tutorial from Ludovic Iochem that shows how you can create a basic camera projection setup in Nuke, to add depth and life to a flat matte painting.

About Ludovic Iochem.

Ludovic Iochem is a veteran of the Visual Effects Industry with 15 years under his belt. Ludovic has some high-end Visual Effects Studios to his name, such as DNEG, MPC, Framestore, RodeoFX. ​His Artist and Supervisor credits count more than 40 films, including BOND: Quantum of Solace, Bourne Ultimatum, Dredd, Thor: The Dark World, Les Miserables, Exodus, Terminator Genisys, Tree of Life, The Last Airbender, Resident Evil, Stardust, Total Recall or Hellboy 2. Ludovic also worked as a Digital Matte Painting and Environments Supervisor, Head of Environments at Framestore, Head of Digital Matte Painting at DNEG London, and now is Head of CG, still at DNEG London.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.