Rohan Dalvi shows how to set up a skin shader in Octane 2020 using Random Walk SSS.
While Subsurface Scattering is nothing new, there is an addition to Random Walk SSS. SSS simulates the effect of light scattering under the surface of an object, something essential for wax, skin and to reproduce other surfaces. Random Walk SSS goes a step further by talking anisotropic scattering into account. It offers much faster and better results, especially indentations and small details. With Octane 2020, you can use the random walk SSS feature to create a great looking skin shader.
Octane Skin Shader.
A new tutorial from Rohan Dalvi shows how you can put together a highly detailed skin shader in Octane in Octane for Houdini. You can follow along in any DCC because all the nodes used in the tutorial belong to Octane, which you can find in any Octane plugin for any host.
About Rohan Dalvi.
Rohan Dalvi is a veteran 3D Artist and Trainer covering Side FX Houdini techniques and concepts.