Ludovic Iochem shows how you can create a custom QC node in Nuke to check black levels, highlights, and shadows quickly.
Ludovic Iochem’s series showing how to create and work with matte paintings continues with a look at how you can create a custom quality control tool in Nuke so that you can instantly check luminance and saturation levels.
“It’s imperative to be able to check your black levels, your highlights, and shadows or your saturation when you want to submit a VFX Shot to Dailies,” Iochem says.
“Especially if you have done a Matte Painting by merging a lot of different sources.” In his latest tutorial, Iochem shows how to create a Gizmo in Nuke, extract a few controllers, and create a QCNode.
About Ludovic Iochem.
Ludovic Iochem is a veteran of the Visual Effects Industry with 15 years under his belt. Ludovic has some high-end Visual Effects Studios to his name, such as DNEG, MPC, Framestore, RodeoFX. His Artist and Supervisor credits count more than 40 films, including BOND: Quantum of Solace, Bourne Ultimatum, Dredd, Thor: The Dark World, Les Miserables, Exodus, Terminator Genisys, Tree of Life, The Last Airbender, Resident Evil, Stardust, Total Recall or Hellboy 2. Ludovic also worked as a Digital Matte Painting and Environments Supervisor, Head of Environments at Framestore, Head of Digital Matte Painting at DNEG London, and now is Head of CG, still at DNEG London