Jason Harmon offers a detailed explanation of how to retime FLIP sims in Houdini.
A new tutorial from Jason Harmon shows how you can retime FLIP sims in Houdini that also allow for custom seeding attributes. The tutorial comes as an extension to his last, which showed how you could create paint splashes. That tutorial focused on using Velocity Fields in Houdini to control splashes and make them look exactly how you want.
About Jason Harmon.
Jason Harmon is a broadcast post-production veteran of sixteen years. Now Jason considers himself a generalist working in Houdini and Cinema 4D.