David Mattock walks through working with the free Advanced Skeleton tool in Maya to rig characters easily.
A new tutorial series from David Mattock walks through how you can rig characters in Autodesk Maya using the auto-rigging tool, Advanced Skeleton. The auto-rig tool is a modular one that offers an easy way to create rigs with unlimited body configurations.
Rigging for Non-Riggers.
“I created a 5 part series on Character rigging with Advanced Skeleton aimed at animators who are not riggers,” Mattock writes. “The rig tool is a FREE (for non-commercial use) auto rigging tool for Autodesk Maya, that I have used professionally in my studio for many years.”
Mattock’s series walks us through everything from installing the tool to completing a rigged character complete with full body and facial animation controls.