Material Blending With Vertex Maps in Redshift C4D

Stormz shows how you can blend between materials using vertex maps and Redshift.

The last tutorial from Stormz shows how you can dynamically place materials on objects that will change based on the object’s orientation in world-space. His new tutorial is related in that it shows how you can blend between materials in Redshift Cinema 4D.

Blending With Vertex Maps.

In Maxon Cinema 4D Vertex Maps are incredibly useful for a lot of things. They represent an easy way to control a lot of things, using an object-based map. With that in mind, Stormz shows how you can use them for blending materials. With vertex maps and blending, you can easily add wear-and-tear to your models too.