Nitro4D releases NitroCache, a plugin that lets you work with objects without having to make them editable.
A new Cinema 4D plugin from Nitro4D allows you to work a little smarter, letting you edit things without having to make objects “editable”. NitroCache enables you to work with something like vertex painting and object replacement in a cached state.
In Cinema 4D’s Mograph module, using the cloner might limit your ability to affect individual objects within the group. The plugin allows users to get items, replace them, make selections on them, and even lets you attach objects without collapsing your work. Looks useful!
Visit the page for NitroCache to learn more.