Decogged Schnapps is a small, non-obtrusive snapping tool that works amazingly.
Maya Maya users are familiar with snapping to vertex, curve, or grid. Maya also has some rudimentary snapping tools that allow you to snap objects together, although those are often unnoticed. A new tiny, unobtrusive snapping tool hits the market and packs a ton of power from Decogged. The team lists Schnapps as “The most overpowered Maya snapping tool… probably.”
Schnapps Snapping for Maya.
The new snapping tool hosts a small panel in Maya, with one giant button for snapping. While the UI is minimalistic, the device has a fantastic array of abilities.
The script has all the usual snapping capabilities that you would expect to find, and then, some might drop your jaw a bit. Take Snapping objects with frozen transformations, for example. You can snap zeroed transforms as if they were still there. Best watch the product video and be amazed.
- All the usual snapping tool capabilities.
- Snap many objects to a single object.
- Snap to the closest point on a mesh surface, AND orient it to the face normal. Want to stick a bunch trees onto a surface? No problems.
- Snap to objects with FROZEN transformations. Impossible? No, it’s possible.
- Store and snap to stored values whenever you want.
- Snap objects over the selected timeline range. Yes, that means snapping TO animated objects. Yes, it also means snapping animated objects over the selected frames to a stored position. Foot slips? No problems.
- Multi Snap. Pair objects together, then snap pairs together. Intuitively manage pairs of objects.
- Snap to the center of objects.
- Snap to the pivot of objects.
- Ability to snap only translate/rotate/scale.
- Copy/paste one object’s transform values to another.
- Snap one rig to another rig using Multi Snap.
- An extensive help section, with pictures.
Schnapps is just $9.50 and works with Maya 2017 and up. Learn more about the most overpowered snapping tool for Maya here.
[Via and thanks to David Bécet]