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Working With Armatures for Blender Character Rigging

By October 7, 2020No Comments

Dikko covers some helpful tips and workflows for blocking-in Armatures.

A new tutorial from Richard Shilling (Dikko!) covers how to block in the armature when rigging characters in Blender. The tutorial offers the steps to effectively orient the bone structure and finish up with some quick articulation tests. Shilling is covering character rigging in Blender throughout this tutorial series.

About Richard Shilling.

Richard “Dikko!” Shilling is an independent artist and 3D generalist based in Melbourne, Australia. www.dikko.art.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.