Working With Armatures for Blender Character Rigging

Dikko covers some helpful tips and workflows for blocking-in Armatures.

A new tutorial from Richard Shilling (Dikko!) covers how to block in the armature when rigging characters in Blender. The tutorial offers the steps to effectively orient the bone structure and finish up with some quick articulation tests. Shilling is covering character rigging in Blender throughout this tutorial series.

About Richard Shilling.

Richard “Dikko!” Shilling is an independent artist and 3D generalist based in Melbourne, Australia.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.