How to Offset Time From Inherited Animation in Cavalry

Ian Waters shows how you can do simple time offsetting on animation that is inherited.

With Cavalry, you can have one object inherit the animation of another. This is a useful technique when parenting won’t do the trick. But how can you control the timing for the inherited elements? The Scene Group’s Ian Waters shows how you can easily offset time when you use the inherit animation technique, giving you the best of all worlds.

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