Amedeo Beretta shows how important it is to neutralize a face model before you begin rigging.
Another new, great tutorial from Amedeo Beretta covers how and why pose neutralization can make your life easier before actually rigging a face model.
The tutorial explains why you want to neutralize a face pose and shows how you can use Maya’s sculpting tools to get the best rest pose before you rig. The video also has many tips, like using shiny materials to troubleshoot geometry imperfections, masking for edits, and some topology tips.
Beretta credits support from David Hallows and the model by Selcuk Yagi.