New Plastic shows how you can make a great-looking terrazzo material that’s entirely procedural.
A new tutorial sees Guy from New Plastic creating a terrazzo material using Octane and Maxon Cinema 4D. The material is entirely procedural and doesn’t use any image maps to achieve the terrazzo effect. Instead, the shader uses stacked noise nodes and color effects.
Working procedurally in 3D offers ways of achieving looks as it lets you have some creative exploration and creative control.
“It makes you push your limits on working with the node system. I’ll be using Octane only, but you can apply this knowledge to any rendering engine you use!” Guy says.