MeshMen Studio covers UV mapping and editing in Maya with this excellent guide for beginners.
UVs in 3D can be a bit of a stumbling block for new users. With a bit of practice and some fundamental core concepts, it doesn’t have to be. Check out this new tutorial from MeshMen Studios Peter Aversten, who covers the complete process for creating UVs on an instrument gauge.
The tutorial covers planar mapping and then shows how you can move and sew UVs. Also shown is how to unfolding and how to maintain uniform texel density on the object.