Some Easy Ways to Visually Debug With Bifrost in Maya

Marco D’Ambros explores some ways to do visual debugging in Bifrost, including watchpoints and Dump Object.

This new pair of vids from Technical Director Marco D’Ambros covers some visual debugging methods with Bifrost in Maya. Bifrost, of course, has super-useful scopes, but Marco also covers using handy watchpoints to peer into data flowing through the graph and dump object node.

Bifrost’s dump object node allows you to dump the content of an Amino Object into a text file.