Entagma covers working with Fields in the Blender 3 beta showing how to make plant growth.
Blender 3 is in beta, and with it comes the ability to work with fields in geometry nodes. This new tutorial from Entagma, Manuel Casasola Merkle, shows how to create and scatter plants with a multi-layered plant growth effect.
In Blender, a field deviates from standard definitions. It is a function that outputs a single value of the corresponding data type.
Manuel shows how to make entirely procedural plants and scatter them on a procedural terrain controlled by an effector empty. All of the plants will grow individually and move with the wind.
The tutorial will show how to stack geometry nodes setups on top of each other to increase complexity with these growing alien flowers.