Small Robot Studio has a quick look into working with Megascan trees in Unreal.
Magascans are groundbreaking assets, and recently, Quixel’s foray into real-time trees blew everyone away. This new quick tutorial from Small Robot Studio covers adding those great-looking Megascan trees to Unreal Engine 5 projects.
It was only a while ago when Small Robot showed off using the new Niagara system in Unreal. The Niagara VFX System allows you to create and preview particle effects in Unreal Engine in real-time. The idea behind the system is to create one where anyone can make particle effects without doing any programming.
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