Kate Xagoraris shares some techniques for sticking geometry onto deforming objects in Houdini.
Often when you have animated deforming stuff in Houdini, like a character, things like sims, some textures, or other objects won’t follow along with them as precisely as you’d like. This new tutorial from Kate Xagoraris shows some tips and tricks you can use to deform objects onto a moving character in Houdini quickly.
Kate demonstrates on a standard Houdini mocap rig and runs through a few techniques that can help.
About Kate Xagoraris.
Kate Xagoraris is a visual effects artist at Mr. X. She writes articles on exploring Houdini better and incorporating its tools with science in her spare time. You can check out her work here.