Reza Sarkamari shows how to use fluids in Maya to turn an image into dust particles.
A new tutorial by Reza Sarkamari walks us through the techniques to turn any image into dust particles in Maya.
The tutorial covers how to emit fluid simulation from an image. It starts by setting up our emitter, then targeting Fluidshape attributes to make the fluid start at the right time. Resa shows how to use fields in Maya to direct the look and movement of the fluid.
About Reza Sarkamari.
Reza Sarkamari has nearly two decades in the industry under his belt and is a Maya Certified Professional, a Nuke Certified Trainer, and an Adobe Certified Specialist.