Polygon Pen shows how to make low and high poly meshes in the C4D, Painter, and Octane workflow.
This brand new tutorial from Polygon Pen shows how he works with his core pipeline apps. The tutorial covers working with C4D, Painter to Octane. “I will show you how to prepare your low and high poly meshes for baking and texturing in Substance Painter.” Polygon Pen says.
Adobe Substance 3D Painter has long been the midway point in a workflow that works well with many DCCs. For example, check out some of the 3dEx tutorials showing techniques for creating the stylized content he’s known for.