Daniel Danielsson shows how to use X-Particles, Redshift, and Arnold to create an erupting Volcano animation in Cinema 4D.
Check out this new tutorial from Daniel Danielsson, showing how to make an erupting volcano using X-particles and C4D. The tutorial covers working with xpTurbulence, xpGravity, xpDrag, and xpKill to develop the simulation for flying slag.
A while ago, Danielsson used some of the terrain tools in Houdini to create a volcano because they offer unparalleled control over creating landscapes. This latest tutorial puts that volcano into animation.
About Daniel Danielsson.
Creative Director at Savage & Civil, working with Motion Design for Marketing in Hertfordshire, England.
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