Daniel Danielsson shows how to make clouds in Cinema 4D and render them using Redshift Renderer.
This new tutorial from Daniel Danielsson shows how to leverage Cinema 4D’s mograph to create clouds from simple shapes and then turn those simple shapes into volumes using Redshift.
Danielsson covers adding details to the clouds using displacement for a more natural look.
A while back, this tutorial from Derek Kirk (Effectatron) showed an easy way to create infinite clouds in Cinema 4D using the Volume Builder tools and the Redshift Renderer. Visit that tutorial here.
About Daniel Danielsson.
Daniel Danielsson is the Creative Director at Savage & Civil, working with Motion Design for Marketing in Hertfordshire, England.