WorkingWith Redshift’s New Volume Displacement

Shawn Astrom shows how to work with Maxon Redshift’s new Volume Displacement to create a planet from maps.

The latest Redshift release added a new Standard Volume node that also allows for Volume Displacement, a much-anticipated feature. Here, Shawn Astrom shows off the new feature and how to create planets using Redshift’s Volume Displacement and his new CG EXOPLANET maps.

The new Standard Volume nodes in Redshift offer a great way to quickly add variation and detail when rendering volumes like Pyro and clouds in Cinema 4D.