Lee Griggs shows how to make long-exposure lighting effects using Arnold Mesh Lights.
Mesh lights are super helpful in Arnold. They can render faster, produce less noise than an emissive surface, and offer a great way to create non-standard light effects.
This new tutorial from Autodesk’s Arnold Rendering Specialist Lee Griggs shows how to use Mesh Lights, motion blur, and volumetric effects to create a long-exposure lighting effect with Arnold under Maya.