SilverwingVFX shows how to extract textures (or anything) from the Node Editor to AOVs with Octane and Cinema 4D.
SilverwingfVFX (Raphael Rau) keeps the spirit of the ‘quick tip’ with this short demonstration of how to extract anything as an AOV with Octane. The render engine recently updated its AOV workflow, and here, Rau covers how to take textures to custom AOVs in Octane inside of Maxons Cinema 4D.
Render Layers and AOVs.
Rau recently covered an overview of the render layer system in Octane Render. Render layers can encapsulate AOVs (render passes), but it is a way that you can split objects into renders apart from the rest of the scene. Visit that tutorial here.
This other tutorial from SilverwingfVFX shows how to work with Cryptomattes in a round-trip process from Cinema 4D, Octane, and After Effects.
Crypromatte is a tool that allows you to create ID mattes automatically based on information that is already available in the scene at render time.