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Bifrostmayamaya tutorials

How to Use Point-E in Maya to Make Point Clouds for Bifrost

By February 28, 2023No Comments

Evan Atherton shows how to use Point-E text-to-3D to create point clouds from prompts for work in Bifrost.

Evan Atherton, a Principal Research Scientist for Autodesk, has a new tutorial that shows how to work with text-to-3D AI right in Maya to generate point clouds for further work in Bifrost.

The tutorial shows how to start working with Point-E, OpenAI’s text-to-3D model that generates point clouds from complex prompts. Bifrost can work with the point clouds generated by Point-E so that you can do all kinds of stuff with that data. Get the resources for this project here.

A previous tutorial showed Evan connecting to the Stable Diffusion API from Autodesk Maya using the Stability SDK.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.