Dominik Ruckli shows how to make a classic Plexus effect procedurally using Scene Nodes in Cinema 4D.
We’ve seen people make a Plexus effect in Cinema 4D, which usually involves using something like X-Particles.
However, this tutorial from Dominik Ruckli shows how to create the classic Plexus effect using Scene Nodes in Cinema 4D.
Cinema 4D’s Scene Manager uses node-based assets to construct procedural geometry or entire scenes in a hierarchy-based view. Much like working with Blender’s Geometry Nodes, Scene Nodes lets you string together complex things constructively.
Ruckli shows how to make the classic-looking Plexus effect from the After Effects plugin, only in Cinema 4D, with all the tools already available.