Facial rigging with Multiple Skin Clusters in Maya 2024

The Maya Learning Channel shows how to apply multiple skin clusters in the latest versions of Maya.

Maya 2024 added some excellent new features in a few disciplines. Regarding rigging, you can now use multiple skin clusters in Maya 2024. This new tutorial from the Maya Learning Channel shows how to work with multiple skin clusters by demonstrating the techniques on a facial rig.

The tutorial shows us how to apply multiple skin clusters to a facial rig that supports facial expressions, squash, and stretch. Expanding on that premise, Matt shows how to add those skin clusters with UV Pin to “stick” those controls to the face.

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