3dEx uses the Maya, Zbrush, and Substance 3D Painter workflow to create a stylized hamburger.
This new project walkthrough from 3dEx shows how to model a simple hamburger in Maya, create the details in Zbrush, and finally paint it with Substance 3D Painter. The final result uses Marmoset Toolbag 4 for rendering.
Check out another food-based walkthrough where 3dEx walks us through how to create a Ramen bowl. 3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.