3dEx runs through his process for creating Ramen in Zbrush, Maya, and Substance Painter.
This new project walkthrough from 3dEx walks through his project, making a Ramen bowl complete with noodles and all the fixings. The workflow used Zbrush, Maya, and Substance 3D Painter to build the final results.
The tutorial walks us through some excellent tips for how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 covered rendering. 3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.