How to Create a Double-Sided Paper Shader With Octane

SilverwingVFX shows how to create a great-looking paper shader using Octane nodes in Cinema 4D.

If you are looking to render excellent and realistic-looking paper in 3D, there are a few visual attributes that you need to consider. Real-life paper can have printing on both sides, meaning with light, you can see both sides at once.

SilverwingfVFX (Raphael Rau) shows how to use Diffuse and Transmission in Octane under Cinema 4D. A Side node is a great way to determine what the two sides of the paper shader will show.

Rau often takes specific rendering and general CG techniques and does a deep dive showing off things like working with nested dielectricsray switch nodes, and working with cryptomatte.