Reza Sarkamari shares a process for creating a pocket in Marvelous Designer, an essential detail in 3D clothing-making.
This new tutorial from Reza Sarkamari shares the process of creating a pocket detail within Marvelous Designer.
Clothes and accessories in 3D require a different 3D workflow than other assets. Some elements may seem simple, but something as innocuous as a t-shirt needs some investigation into manufacturing details to represent a 3D model.
Reza analyzes a reference image and takes you through crafting a trendy side pocket for your character’s garments.
About Reza Sarkamari.
Reza Sarkamari has nearly two decades in the industry and is a Maya Certified Professional, a Nuke Certified Trainer, and an Adobe Certified Specialist.