How to Rig Non-Spherical Eyes With Maya

Stephen Mann shows a familiar concept for rigging non-spherical eyes with Maya using Deformers and some other tricks.

Cartoon-style eyes are rarely spherical, which makes it a bit tricky to rig in 3D. However, understanding the order of operations and Deformers allows for a simple, non-spherical eye setup.

Here, Stephen Mann shows a familiar concept for rigging non-spherical eyes in Maya and also covers some “gotcha’s” that come along with Maya 2024 and how to avoid those.