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Preserving UV’s In Maya When Editing Geometry

By March 5, 2012No Comments

Dave Wilson looks at a common problem when editing a completed model’s geometry in Maya where the set UV Layout gets destroyed. Here, Dave wilson shows a couple of tips for how to Retain or Preserve UV’s in Maya when editing models by moving Verts or Extruding in Maya.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.