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Creating a Perfect Circle For a Hole on a Surface in Cinema 4D Easily

By November 14, 2012No Comments

As it is with any type of interpolated curve editing, it may be a challenge to get control of the surfaces to hammer in the forms that you want, and this is especially true of anything that needs to be a perfect circle within the face of an object. There is a simple way and enter Devin Sloan with a quick little demonstration of how you are able to create a perfect circle shape when using HyperNURBS in Cinema 4d, extending the premise to create a hole using this nifty trick.

Quick little tutorial showing a technique for making perfect circles

Using some simple techniques on a 3D cube and making some simple cuts with the Cinema 4D Loop Tool and dividing up the cube into divisions, and then manipulating the new additions into a circle shape onto the surface of the cube by cleverly using a bevel that essentially generates an extrusion on the center point giving you circular edges on the cubes face.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.