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Maya to Blender In-Depth Workflows for Animators

By September 2, 2013No Comments

David Andrade provides an in-depth look at transposing Maya techniques tools and processes to Blender with particular focus on animation. David shows how familiar animation workflows in Maya would be done in Blender, providing a great quick start guide.

An in-depth guide for Maya animators who want to learn Blender

With the intent to be a guide for Maya animators who would want to learn Blender, David compares the graph editor, dope sheet, animation arcs, timing, posing, and other relevant animation tools in Blender.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.